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Circle Run

The players should start sitting in a circle numbered 1-4 (this can be adjusted depending upon the size of the.

Clap and Move

Set up a clearly designated rectangular play area with visible boundaries. Pick a number for campers that is the signal.

Banana Split

This is another jump rope workout that’s less about jumping and more about timing. The rope is swung in the.

Animal Walks

Use your imaginations to come up with different types of animal walks! Imitate bears walking, or run fast like a.

Animal Yoga

Each leader can call out an animal or have campers draw an animal on an index card. Then have them.

Action Jump Rope

One player calls out actions, such as cross your arms, switch to one foot, or rub your belly. The jumper.

Zip Zap Zop

The game begins with all participants forming a circle. The first person says, “Zip!,” and then “sends” the word to.

Village Chief

Everyone sits in a circle, and one person leaves, then one person is selected to be the “Village Chief”. Everyone.

Touch Telephone

This game is based on the old telephone game but involves touch rather than hearing. No talking is allowed. Divide.

The Summer Camp Source as seen on