Sleepy Bunny

This game can be played outside, in a gym or in a classroom. Create boundaries for the play space. Remind students they need to find their own space, there is no touching in this game. Ask how a bunny hops and what a sleepy bunny might look and act like. Decide on a “magic word.” The leader of the game calls out the magic word. Once the magic word is called, the students can hop around like bunnies and make as much noise as they want. When the leader says “Sleepy Bunny”, all students must do their best impression of a sleepy bunny. The leader walks among the bunnies, looking for movement. If a student moves, s/he must perform a task (i.e. jumping jacks, running in place for 10 seconds, etc…) to get back in.

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