Rainbow Run

Set up hula hoops in random arrangement around playing area. Do not place hula hoops directly together. The students will form a line at a designated starting point. One person is chosen to be Simon. Simon is in charge of determining the pattern the runners will run by calling out colors in an order of their choosing. The colors Simon can call depends on how many colors you have. Let’s assume we have six hula hoops, one of each color, color (red, yellow, orange, green, blue and purple). For example, Simon can call “red, green, and blue!” and the runner would have to run to those color hoops in that order. So in the case of 6 hula hoops one of each color, that number can be anywhere from one to six. Also, colors may be repeated. For example, Simon can call “yellow, green, blue, yellow” or “green, blue, green, red”. The length of the pattern can be changed at any point by the coach. This means you can start the game with a three color pattern, subsequently increasing it to five, etc. After the runner completes the pattern, they become the new Simon, while the previous Simon joins the runner line. If they cannot complete it they go to the end of the line until it’s their turn again.

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