Look around camp and create a miniature golf layout. Find hills, divots, ramps, stairs, planter boxes, tables etc. to utilize as obstacles. To create a course, mark each hole with a number, 1-18. A standard golf course has 18 holes, adapt to what your space permits. Each hole should have a tee box, a place to start, and a cup/cone where each hole ends. Group students into teams of 2 or 3. Each team should determine an order in which they will take turns. Players should be able to tell you how to play, taking turns and maintaining safety. Each team will receive 1 ball and 1 hockey stick. You may Ro-Sham-Bo to determine which team will tee off first. The object of the game is to get your ball into the cup in the fewest amount of tries. Once all teams have teed off, the team furthest from the hole should shoot. If the ball advances past another team, the team who is now furthest from the hole gets a turn. If the ball fails to advance past another team, that team shoots again until they are no longer the team furthest from the hole. Players on each team take turns. Each team needs to count how many shots it takes to get the ball from the tee into the hole.
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